Game Design as Narrative Architecture | The 5 Types of Spaces in Games The Game Overanalyser 18,4 тыс. подписчиков Скачать
The Design Philosophy of Fumito Ueda | Ico , Shadow of the Colossus and Design by Subtraction Скачать
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Cinematic Game Design | Uncharted, Metal Gear Solid and How Cinema has Influenced Video Games Скачать
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How Video Games Tell Stories | The Hero's Journey, Ocarina of Time and Narratology versus Ludology Скачать
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Jonathan Blow and David Foster Wallace | The Interesting Similarities between Literature and Games Скачать
Dynamic Music in Video Games | How Game Designers Create Interactive Music with Play and Sound Скачать
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How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design Скачать
The History of Indie Game Design | The Spirit of Independent Game Design, and What is an Indie Game? Скачать
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How Game Designers Break Conventions| Miyamoto, Will Wright, Ueda, Sid Meier, Warren Specter, Blow Скачать
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The History of Creativity in Game Design | The Evolution of Genres, and Innovation in Video Games Скачать
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Invictus and Video Games | Why we Love Challenge, Confronting Depression and Designing Difficulty Скачать
How Game Designers Create Meaningful Mechanics | Conveying Themes, Emotions and Ideas In Video Games Скачать
The Philosophy of Pac-Man | A.I, Semiotics, Hidden Meanings, and the Symbolic Language of Games Скачать
The History and Future of Walking Simulators | How they have Influenced Game Design and Storytelling Скачать
How Game Designers Create Fear with Ambiguity |Little Nightmares, Inside, Limbo,Dark Souls(Analysis) Скачать
The Brilliant Storytelling of The Last of Us Winter Chapter ( Story Summary / Critical analysis) Скачать
How Dark Souls Confronts Depression |Dark Souls Critical Analysis|(Lore summary,Philosophy,Symbolism Скачать