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Physically Based Cel Shading
Visual Tech Art
17,1 тыс. подписчиков
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41 видео с канала:
Visual Tech Art
Physically Based Cel Shading
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Follow-up of Physically Based Lighting and Cinematics - Lighting for Videogames
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How to Approach Character Lighting - Intro to Light Art for Videogames
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Three Point Lighting Setup - Intro to Light Art for Videogames
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Next Level Triplanar Mapping: Assets, Skeletals and Dithered [UE5]
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Tonemapper Introduction - Intro to Light Art for Videogames
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What's a Lighting Artist? - Intro to Light Art for Videogames
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Intro to Physically Based Lighting and Cinematics - Lighting for Videogames
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Your Triplanar is wrong. Here's how to make one that works. [UE5]
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Comic Book PostProcess [UE5, valid for UE4]
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Cross-Hatching material Post Process [UE5, valid for UE4]
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Bringing the Spiderverse into UE5 - Tech Art exploration fun
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Dissecting Substrate - Part 1 [UE5.2]
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Procedural UV Mapping in Shaders
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Outline Stylized Material - part 1.5 [UE5, valid for UE4]
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How to fake 8K texture quality [UE5/UE4]
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4K textures are USELESS!
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This is NOT a Sphere! - A brief Ray-Casting overview for gamedev [UE5, UE4]
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Outline Stylized Material - part 1 [UE5, valid for UE4]
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The ONLY texture a game NEEDS [UE4, valid for UE5]
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ADVANCED VORONOI fixes problems you didn't know about (UE4, valid for UE5)
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Smooth Min&Max - math for visual people
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HYPER-REALISTIC Grass Wind Animation [UE4, valid for UE5]
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Dissecting and Optimizing UE's Simple Grass Wind material function
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Understand Voronoi and its Implementation (UE4, valid for UE5)
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Fish Eye Post Process Effect (UE4, valid for UE5)
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Comprehensive Niagara Structure Overview (UE4, valid for UE5)
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Advanced Volumetric Fog with Ray Tracing (UE4, valid for UE5)
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How to make Camera Facing Billboards (UE4, valid for UE5)
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Vertex Animation Basics in Shaders using World Position Offset (UE4, valid for UE5)
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Worn Out VHS Post Process Effect and creative uses of Vector Noise node (UE4, valid for UE5)
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Cel Shading and Light Types (UE4, valid for UE5)
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Infinite Non-Repeating details in materials (UE4, valid for UE5)
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How Naughty Dog does puddles [UE4, valid for UE5]
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No more Texture Repetition (UE4, valid for UE5)
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Triplanar Mapping Deeply Explained (UE4, valid for UE5)
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Height Blending Material Layers [UE4, valid for UE5]
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Combining Normal Maps (UE4, valid for UE5)
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Blend Materials in Every Possible Way (UE4, valid for UE5)
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World Align a Texture (UE4, valid for UE5)
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Shader Structure - Basic Intro (UE4, valid for UE5)
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Канал: Visual Tech Art
Physically Based Cel Shading
Скачать
Follow-up of Physically Based Lighting and Cinematics - Lighting for Videogames
Скачать
How to Approach Character Lighting - Intro to Light Art for Videogames
Скачать
Three Point Lighting Setup - Intro to Light Art for Videogames
Скачать
Next Level Triplanar Mapping: Assets, Skeletals and Dithered [UE5]
Скачать
Tonemapper Introduction - Intro to Light Art for Videogames
Скачать
What's a Lighting Artist? - Intro to Light Art for Videogames
Скачать
Intro to Physically Based Lighting and Cinematics - Lighting for Videogames
Скачать
Your Triplanar is wrong. Here's how to make one that works. [UE5]
Скачать
Comic Book PostProcess [UE5, valid for UE4]
Скачать
Cross-Hatching material Post Process [UE5, valid for UE4]
Скачать
Bringing the Spiderverse into UE5 - Tech Art exploration fun
Скачать
Dissecting Substrate - Part 1 [UE5.2]
Скачать
Procedural UV Mapping in Shaders
Скачать
Outline Stylized Material - part 1.5 [UE5, valid for UE4]
Скачать
How to fake 8K texture quality [UE5/UE4]
Скачать
4K textures are USELESS!
Скачать
This is NOT a Sphere! - A brief Ray-Casting overview for gamedev [UE5, UE4]
Скачать
Outline Stylized Material - part 1 [UE5, valid for UE4]
Скачать
The ONLY texture a game NEEDS [UE4, valid for UE5]
Скачать
ADVANCED VORONOI fixes problems you didn't know about (UE4, valid for UE5)
Скачать
Smooth Min&Max - math for visual people
Скачать
HYPER-REALISTIC Grass Wind Animation [UE4, valid for UE5]
Скачать
Dissecting and Optimizing UE's Simple Grass Wind material function
Скачать
Understand Voronoi and its Implementation (UE4, valid for UE5)
Скачать
Fish Eye Post Process Effect (UE4, valid for UE5)
Скачать
Comprehensive Niagara Structure Overview (UE4, valid for UE5)
Скачать
Advanced Volumetric Fog with Ray Tracing (UE4, valid for UE5)
Скачать
How to make Camera Facing Billboards (UE4, valid for UE5)
Скачать
Vertex Animation Basics in Shaders using World Position Offset (UE4, valid for UE5)
Скачать
Worn Out VHS Post Process Effect and creative uses of Vector Noise node (UE4, valid for UE5)
Скачать
Cel Shading and Light Types (UE4, valid for UE5)
Скачать
Infinite Non-Repeating details in materials (UE4, valid for UE5)
Скачать
How Naughty Dog does puddles [UE4, valid for UE5]
Скачать
No more Texture Repetition (UE4, valid for UE5)
Скачать
Triplanar Mapping Deeply Explained (UE4, valid for UE5)
Скачать
Height Blending Material Layers [UE4, valid for UE5]
Скачать
Combining Normal Maps (UE4, valid for UE5)
Скачать
Blend Materials in Every Possible Way (UE4, valid for UE5)
Скачать
World Align a Texture (UE4, valid for UE5)
Скачать
Shader Structure - Basic Intro (UE4, valid for UE5)
Скачать