This one was also a weird one. We're not sure how long we need to deal with adds in order for him to drop down since, at times, it felt like we were killing the adds for long periods of time in between him dropping down.
This is what we do know: this fight is lots of add management. Stranglers must be killed in order to allow Selene's spiders to climb up the wall and attack Maarselok.
Hoarvers must be exploded before they reach Selene or she won't be able to cast the spiders. They just need to be hit once to explode. The Tank took up Hoarver exploding duties.
He will use Unrelenting Force. You can block so you wont be thrown in the air. He also rains down fire AOEs.
Our healer went DPS for this fight due to the sheer number of adds that we have to deal with. Myself and the other stamblade made sure to slot vigor for self heals. Once Maarselok drops down, bring all adds to him and cleave everything down. A Lurcher spawns when Maarselok goes back in the air. Our healer took care of the Lurcher while myself and the other DPS started back up on Stranglers.
He does not need to be killed during this fight. When you get to 50% health, the fight ends.
![](https://s2.save4k.ru/pic/--e_918ru0Q/maxresdefault.jpg)