Step into the aftermath of betrayal as we navigate the serene yet tense atmosphere surrounding Hound Pits Pub. Having escaped Daud's clutches in the Flooded District, we arrive to find the once-friendly establishment overridden by City Watch guards, now under the sway of the so-called "loyalists."
As the morning sun casts a gentle glow over the scene, clouds dot the sky, providing a deceptive calm to the brewing storm within the pub's walls. The courtyard echoes with the ominous presence of Tall Boys patrolling, their incendiary arrows trying to pierce Piero's workshop. Inside, Sokolov and Piero seek refuge, shielded from the chaos unfolding outside.
Perched atop a crashed ship part, our vantage point reveals small islands, vertical wooden planks, and river plants creating a desolate yet captivating scene. A lamppost stands on the left, behind it, a metal bridge. To a bit right, a tower where Callista hides, her sanctuary overlooking the troubled docks can be seen.
Survey the winch on the tower, a mechanism echoing the struggles of those within. The dock, once a haven, is now fraught with patrols, and the steady flow of the river is juxtaposed against an industrial backdrop of brick buildings and factories. A faint black smoke on the horizon adds a layer of mystery to this betrayed haven.
Join me in soaking up the intricate ambience of this Dishonored moment, where the clash between tranquility and turmoil tells a story of loyalty shattered. 🌅🎶
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Let me know in the comments if there are any spots you want me to capture!
All rights belong to Arkane Studios and Bethesda Softworks.
Music by Daniel Licht.
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