Use the Live Link plug-in to stream and edit animation directly from Maya to Unreal sequences. This update also supports custom attributes, which you can use to trigger in-game reactions to asset animations.
Get the plug-in: [ Ссылка ]
More Unreal Live Link tutorials: [ Ссылка ]
Table of Contents
00:00 - Introduction and overview
00:51 - Activating the plug-in in Unreal 5
02:07 - Streaming character animation to an Anim Sequence
03:47 - Editing animation in realtime
04:24 - Special note about blendshapes and custom attributes
04:56 - Pausing the stream
05:52 - Streaming a camera/light/prop to a Level Sequence
07:18 - Using subsequences to view multiple streams at once
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