Well the title says it all. TAC infinites seem to be all the rage these days. Doom has them too. And his can go both from a down TAC and an up TAC! A couple of things, though. That jab after the butter gun at the end of the fly loop has some pretty strict timing though. If you hit it too early, the infinite drops. Too late, and you won't connect. If Doom's hand is angled downwards, you got it. The reason the combos don't go on any longer in the video is because I messed up and did the jabs too early/too late.
Of course I really don't think these infinites are practical because Doom can just go into a swag combo for less strict timing and kill off a character. lol.
Inputs Post-TAC
Down: LLMM xx L Plasma Beam, M then repeat (xx fly MM xx ADF xx MM xx ADF xx ADD xx MMH, (delayed) L, land, jump L MM) to infinity
Up: super delayed M, another delayed M, L Plasma beam, another really delayed M then repeat (xx fly MM xx ADF xx MM xx ADF xx ADD xx MMH, (delayed) L, land, jump L MM) to infinity
Song: UMvC3 - Theme of Doctor Doom - Capcom
I take no credit for the song or the development of the game or its characters. I only play the game.
![](https://s2.save4k.ru/pic/-gEsYDIz7j0/maxresdefault.jpg)