Recorded these VODs of Battle Maison ORAS and Battle Tree USUM around a year ago. Finally getting around to uploading them now.
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Pokemon USUM - Battle Tree Super Doubles 50 (vs. Blue) [Follow Me Team]
Kommo-o - Bulletproof, Kommonium-Z, Hasty (160 Speed, 252 SpAtk, 98 Atk)
- Clanging Scales, Close Combat, Poison Jab, Flamethrower
Togekiss - Serene Grace, Bold, Lum Berry (252 HP, 190 SpDef, 68 Def)
- Follow Me, Air Slash, Tailwind, Roost
Scizor - Technician, Scizorite, Adamant (252 Speed, 252 Atk, 6 HP)
- Bullet Punch, Bug Bite, Superpower, Swords Dance
Weavile - Pressure, Focus Sash, Jolly (252 Speed, 252 Atk, 6 HP)
- Ice Punch, Fake Out, Knock Off, Low Kick
I really wanted to do a Doubles run that did not rely on weather, and it was quite difficult to come up with something consistent. After a while, I figured out that Follow Me + Kommo-o is an OP pairing. I would say 90 percent of battles are made trivial from Follow Me + Clangorous Soulblaze, but there are still several types of pokes/teams that can be troublesome.
First, fairy types with Dazzling Gleam. Whimsicott is the most threatening since it outspeeds Kommo-o. Other stuff like Florges, Togekiss, and Aromatisse can also be troublesome if you don't handle them. That's part of the reason I like having Scizor in the back, Bullet Punch can usually get rid of these fairies very easily.
Second, Fake Out users. These are very threatening, once I had the enemy lead with Ludicolo / Bruxish, Fake Out on Togekiss + Psychic Fangs on Kommo-o took me out before I could set up. Usually you can work around Fake Outs - it's very rare that the enemy will take out Kommo-o on the first turn anyway. When it does happen though, it really sucks.
Third, Trick Room teams. These are less common and less threatening overall, but can still fuck you over. There are some teams that run Bronzing + Slow water types, where the Bronzong has Trick Room / Hypnosis / Rain Dance. Very annoying to deal with.
It took me 2 cracks at Blue to win. The first run, he lead with Aerodactyl + Alakazam, and literally one shot both my mons with Stone Edge + Dazzling Gleam (I should have switched to Scizor first turn, which one shots Aerodactyl / Alakazam with Bullet Punch). In my second try (this video), you can see that all you really need is for Kommo-o to get Clangorous Scales off, and that was enough. Weavile's Fake Out and Scizor's Bullet Punch gives Kommo-o the support it needs to survive by stalling or eliminating threats.
![](https://s2.save4k.ru/pic/0Cc2XjSuXAI/mqdefault.jpg)