We show examples of a variety of anime characters and animations at 1024x1024 resolution generated by Progressive Structure-conditional Generative Adversarial Networks (PSGAN). By fixing the latent variables (representing character visuals) and giving continuous pose sequences to PSGAN, we can generate an animation for each character.
[Project Page]
Full-body High-resolution Anime Generation with Progressive Structure-conditional Generative Adversarial Networks
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![](https://i.ytimg.com/vi/0LQlfkvQ3Ok/maxresdefault.jpg)