Showing how to create lights and shadows using LightOccluder2D and using Tilemap's Occlusion Layer, also showed tone map with WorldEnvironment node and color correction.
Image used:- (from OpenGameArt by ShatteredReality)
Point Light Texture - [ Ссылка ]
Couch and Table - [ Ссылка ]
Music used in this video:-
- Blue Wednesday – Dots
- Provided by Lofi Records
- Watch: [ Ссылка ]
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