I'm Toby, a professional Game Designer with industry experience working on multiple FPS titles. This is an entry in my Retro FPS series where I document the process of making a full Retro FPS Indie Title.
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Assets Used:
Weapons: [ Ссылка ]
Shaders + Environment: [ Ссылка ]
FX: [ Ссылка ]
![](https://i.ytimg.com/vi/1BcLSZQYEao/maxresdefault.jpg)