In this interview, Jeff Richard, Creative Director of Chaosium, shares his opinion on game balance for TTRPGs. This extra long interview takes the time to fully explore Jeff's perspective on a nuanced concept.
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Chapters
00:00:00 - Introduction
00:00:57 - What is game balance?
00:02:34 - How important is game balance?
00:05:18 - What if one player is more powerful than another?
00:07:36 - What is the purpose of Chaosium games?
00:11:00 - The OTHER aspects of balance
00:12:29 - "Ivory Tower" design
00:16:38 - How is Jeff's perspective reflected in Chaosium games?
00:20:34 - Simulationist VS Gamist
00:23:27 - Best example of traditional game balance
00:26:58 - Can you underbalance?
00:31:57 - Do you need at least some balance?
00:37:11 - Are balanced games easier for new players?
00:41:41 - Jeff's points crystalised
00:46:41 - Jeff's philosophy in practice
00:50:46 - Final Thoughts
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