This is a timelapse of the 2b2t Nether spawn running at 100x speed, which took almost 24 hours of pure processing time to create.
I started off by writing my own Minecraft mod that let me achive a poor man's godmode on 2b2t
I then continued by adding the camera movement code and a feature that detects whether I'm in 2b2t queue or in-game
This detection is being used to start/stop OBS Studio's recording and to pause the camera movement while in queue
The OBS Studio control was done by sending data over a socket to a Python server, which in turn pressed the F13 and F14 keys to start/stop the recording
This means that everything is completely automatic and I don't need to intervene even if the server kicks me or restarts
The cuts you might notice in the timelapse are 2b2t kicking me every 10 minutes due to the anti-afk plugin
I then made all the animations run ~100x slower, so that they look really nice and smooth even though it's a timelapse
I used a virtual resolution of 4K and recorded the game at 4k@10fps using OBS Studio
This gave me 1000fps to work with in the post production, which I used to create 60fps footage with 16 samples of motion blur (~960fps in total)
I encoded the final render in 70M 2-pass VP9 with Opus, which took a very long time, but gave me a really high quality file with a low filesize
VP9 also plays better with YouTube than H264, especially if you're uploading in 4k
Time breakdown:
6 hours to record 3 hours of in-game footage
2 hours to render trimmed version from Premiere
8 hours to render the final version from After Effects
6 hours to 2-pass encode uncompressed render (170GB) into VP9 using ffmpeg
Music: Total Commodity - ang ganda mo ([ Ссылка ])
Footage was recorded on: 2019-06-09
![](https://i.ytimg.com/vi/1K7x0lMyE5s/mqdefault.jpg)