Proof-of-concept for a grid-based movement system in Minecraft reminiscent of tactical RPGS.
Select a unit, then select a target to attack. The unit will automatically move. Or for more control, you can move to a tile first and then attack.
Fully supports ranged attacks and different terrain types.
Attacks are fairly simple right now- just a message printed to the console for the time being. :)
![](https://s2.save4k.ru/pic/1M7IqykyqGU/maxresdefault.jpg)