Where to find the tools for making tilemap tiles have a collision shape attached to them. These are applied at the tile level for each tileset, not at the tilemap level so a tilemap can have tiles with collisions and other tiles without collisions. Remember to match the collision layers of the tiles to the collision mask of the player (both are on 1 by default) so that the player will actually be stopped in the collisions.
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00:00 - What to Expect
00:16 - Tilemap Physics Layers
00:50 - Player Collision Settings
01:33 - Collision Shapes for Tiles
04:22 - Testing
04:53 - Recap
How to Add Tilemap Collisions in Godot 4
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godot 4game developmentgodotgodot enginegodot tilemapgodot 4 alphagodot tutorialgdscriptgodot 4 new featuresgodot 4 featuresgodot 4.1migrate to godot 4godot tutorial 2dgodot 4 tutorialgodot tilemap tutorialgodot game enginegodot tilesetgodot tilemap editorgodot tilemap collisiontilemap collisionsgodot tileset tutorialgodot tileset collisiongodot collisionsgodot 2022godot 4 2d tutorialgodot 4 2dgodot engine basics2022