In this 2015 GDC session, Volition's Greg Donovan examines where Volition has failed and succeeded at making a vertical slice for our past projects, and demonstrates where they have changed their approaches and processes to improve at planning for and executing on this major deliverable.
Register for GDC: [ Ссылка ]
Join the GDC mailing list: [ Ссылка ]
Follow GDC on Twitter: [ Ссылка ]
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
![](https://s2.save4k.ru/pic/1h4M7zDPg1Y/maxresdefault.jpg)