Balance, at its heart, is a question of fairness. Are the paths to victory and defeat the same for each player? Or are there shortcuts that provide unforeseen advantages to tip the scale in one direction?
And from the the earliest days of video games to today, these questions have formed a treacherous tightrope that developers have attempted to walk.
Written by: Daniel Rosen (@Daniel_Rosen)
Edited by: Christian Pearson (@Chr_Pearson)
Produced & Hosted by: Miles Hackett (@miles_hackett)
Shot by: Matt Massey
Script edited by: Sean Wetselaar (@SeanWetselaar)
Production assistance by: Sebastien Martin-Schultz (@wusomusic)
Interviews with Leroy Athanassoff, KiXSTAr and z1ronic conducted by Daniel Rosen and shot by Miles Hackett.
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Music used under license from Associated Production Music LLC (”APM”).
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