Portal 2 maps often make use of a mechanic that was never taught in the single player campaign. Understanding it is crucial for anyone looking to solve or fully appreciate many of the great puzzles hiding in the Portal 2 workshop. In this short documentary you will learn all about it.
Discord server: [ Ссылка ]
Please feel free to share your thoughts in the comments below.
Links to the maps that I discuss in the video in order:
- [ Ссылка ]
- [ Ссылка ]
- [ Ссылка ]
- [ Ссылка ]
- [ Ссылка ]
Are you a new player looking to start playing and making some good maps? Consider checking out the following links.
RedSilencer's ''Introduction to the Workshop'' collection:
[ Ссылка ]
My ''Reliquiae'' collection:
[ Ссылка ]
''No elements'' connection to learn about momentum and portal preservation:
[ Ссылка ]
Looking for more help and info?
Here I explain why many workshop maps are so bad: [ Ссылка ]
Here I explain the process of making a very challenging map: [ Ссылка ].
And here I explain (in real time) the process of making a simple yet good map: [ Ссылка ]
Thumbnail made by theCCguy. Huge thanks to them!
Their workshop: [ Ссылка ]
Music: made by me.
I often upload my music on my second channel.
There's also [ Ссылка ] and [ Ссылка ].
Chapters:
00:00 - Intro
03:04 - Why respawns are so powerful
08:55 - Examples of cube respawns
16:08 - Outro
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