Total War: SHOGUN 2 1vs1: Katana Kachi (FOTS) vs Shimazu Katana Samurai
Clan: Aizu vs Shimazu
Battle Difficulty: normal
*Note: Shimazu Katana Samurai have +2 melee attack and +1 melee defense when compared to their standard counterparts.
Katana Kachi are specialized, anti-infantry melee infantry. Their melee attack rating surpasses that of the best guard infantry, and their cost is not too high. If they can reach their targets without too many casualties, they acquit themselves well against nearly any infantry. However, they have many weaknesses: they have only middling defense stats in melee, they're vulnerable to cavalry due to their lack of an anti-cavalry bonus, and they lack any form of ranged attacks. Like other melee troops, they do best in hilly or forested terrain, exposing themselves to as little gunfire as possible before they can inflict their melee damage. Due to their high melee attack, Katana Kachi excel at defending forts against armies that don't have artillery. However, they suffer in other battlefield settings, particularly open plains with little cover. Katana Kachi are the only sword-wielding troops available to Imperial and independent factions. Factions with their allegiance to the Shogunate can train shogitai in addition to katana kachi. Compared to shogitai, katana kachi have poorer melee attack, charge bonus, and melee statistics and can't use "Banzai", but have better armor and are cheaper. In practice, as armor mostly protects against arrows (which are in turn rare in Fall of the Samurai) and as "Banzai" is highly useful, shogitai are superior to katana kachi.
These troops wield katanas, excellent anti-infantry weapons. Katana Samurai have good armour and average defence; they can withstand prolonged melee but, due to their lack of a bonus against cavalry, are highly vulnerable against them--particularly if charged from the flanks or rear. Katana Samurai are particularly valuable in the early-mid game, where other factions ubiquitously field Yari Ashigaru and Bow Ashigaru, with few fielding substantial cavalry or other anti-infantry forces. They still suffer if they have to fight frontally against a Yari Wall, however, and function best when attacking from the flank or rear, and particularly when they're well-rested and fighting downhill. Shimazu Katana Samurai have +2 melee attack and +1 melee defense when compared to their standard counterparts. They are also cheaper to train and maintain (costing 650/125 instead of 750/150). In addition, while other clans can only recruit katana samurai after upgrading their training facilities, the Shimazu Clan can recruit katana samurai from the beginning of the campaign, from a region that gives them additional armor and melee attack.
When trained by the Date Clan, Katana Samurai have +2 charge bonus. The Date similarly benefit from a blacksmith in their home region.
Hattori Katana Samurai have kisho training, allowing them to be placed anywhere on the battlefield except the opponent's deployment zone during the deployment phase of a battle. They can also hide in light scrub.
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