I've been doing a lot of research into the movement mechanics in this game, mostly in regards to how much speed can be built with the Meat Hook and how to preserve that momentum. I posted a lot of clips to my Twitter (which I'll link below) of testing the mechanic, but I hadn't shown any gameplay of those concepts being used in practice. So here's my favorite combat arena in the game, implementing a bunch of different tricks I've picked up since the game came out.
Specific mechanics I consciously used are:
- Air strafing past an enemy while Meat Hooking to build momentum
- Pressing alt fire on the Meat Hook once at a high speed to fling myself
- Bunny hopping to maintain momentum
- Jumping out of a Meat Hook air strafe to turn that momentum into vertical velocity
- Hitting a sloped surface after a Meat Hook fling to launch myself vertically
- Dashing into a sloped surface to launch myself vertically
- Firing the Ballista backwards while jumping for momentum
Runes I have equipped (not entirely sure how many of these actually impact the mechanics listed above, since I pretty much play with these all the time):
- Air Control
- Blood Fueled
- Equipment Fiend
I'm hoping that this video (and maybe future videos breaking down the mechanics in detail? I don't know yet) will encourage players to try incorporating these mechanics into their play.
Twitter - [ Ссылка ]
Twitch - [ Ссылка ]
![](https://i.ytimg.com/vi/2f40aoEqrGY/maxresdefault.jpg)