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Supporte Fusion 360 Tutorial
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In this tutorial we'll use the features:
1. Revolve: creates a solid body by revolving a selected profile or model geometry around an axis.
2 Thread: Creates a hole based on user-specified values and selections
3 Fillet: creates a rounded internal or external face on the part.
4 Coil: creates a surface body in the shape of a primitive coil in Fusion 360.
All dimensions are in mm/g/s/ISO
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Fusion 360 Tutorial - Knurling Screw
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Fusion 360Autodesk Fusion 360Fusion 360 TutorialAutodesk Fusion 360 Tutorialfusion 360 урокиfusion 360 knurlingfusion 360 tutorial knurlingHow to make a knurling Screwknurling screw fusion 360fusion 360 coilfusion 360 revolvefusion 360 filletfusion 360 threadfusion 360 tutorialfusion 360 for beginnersautodesk fusion 360