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Fig Leaf Times Two by Kevin MacLeod
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Oh, I guess this is where the madness ends! It's because the developers of the game, Bekko, have decided to put parental controls on the chat of the game. While fights between players (especially kids) are few and far between, they don't seem as violent as before since there was a cull. Their implementation is a double-edged sword since kids will find ways to chat anyway (e.g. sharing dragons and changing their names every time) but it would seem that it also keeps kids from giving out any and all personal information they can share. Before the release of the parental controls, there were a lot of kids saying their real names and where they studied, as a parent I can understand why this implementation is important. I wouldn't want my son playing this game whilst telling complete strangers who they are and where they live.
Either way, I will discontinue this series until, perhaps, the chat gets weirder somehow.
![](https://i.ytimg.com/vi/2rxC42GIVCI/maxresdefault.jpg)