In this 3ds Max & Tyflow simulation project file - I show you how to use weaved splines to create a carbon fiber and cloth stitching effect. Using particle binding, a gravity force, we can reverse the cached simulation to then create a stitching thread vfx effect that looks like a bunch of thread was simulated to stitch together to form a piece of fabric or cloth.
You can download the 3ds Max TyFlow project from my Patreon here:
[ Ссылка ]
![](https://i.ytimg.com/vi/2tpuK03NYp8/maxresdefault.jpg)