This tutorial by Stuart Christensen will help you place clothing on a character using Maya's nCloth system. By using Dynamic Constraints, you can make clothing stick to exact points on a model by using a simple locator and transform constraint. Once constrained, it's just a matter of adjusting the nCloth properties for controlling the flow and feel of a fabric. This basic tutorial will help you understand how nCloth works and the limitless possibilities it provides for creating not just fabric, but a whole range of other mesh type creations!
![](https://i.ytimg.com/vi/35fuIvyJ51w/maxresdefault.jpg)