LET'S MAKE A Database System to handle our Game Data for the RTS Project, this video series should provide you a good system to manage data information into compiled structures to Godot 4, from making the compiled manager to handling the csv parser, this will surely be useful for many different games, not just our RTS project,
On this video part 1 we are introducing the concept and how it is going to work inside Godot, instead of working with Json structures, we are going to make a customized import interface, this allows you to shape the data as you want to be categorized after the import process,
00:00 Intro
00:44 Basis
01:28 Structure
04:04 Trade-offs
05:11 The Book Issue
06:33 Outro
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