In this video I document the process of me designing unique mechanic for my melee combat game. My goal is to make something between "Metal Gear Rising" and "Mount and Blade" with a unique twist. Enjoy the video and leave a comment if you have any questions or want to give a feedback.
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Chapters:
0:00 Intro
0:25 Planning
1:18 Designing main mechanic
2:50 Player movement
3:10 Making enemies
4:07 Outro
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