Welcome to The Sim Channel for an interview with Aristotelis Vasilakos of Kunos Simulazioni: We discuss the next updates to ACC, the new 5-point tire model, and chassis flex!
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Additionally, Aris' comment from the comments section:
"Hi there. Just some additional information that you and other viewers might like. Car simulator "games" do have real physics, but as real as they can. There are aspects of car handling that are still unknown in all the details to the actual manufacturers. For example, many aspects of tyre behaviour, especially at extreme conditions over the limit, are unknown to the manufacturers. Aerodynamics, wind flow still can't be predicted 100% (heck physics scientists and mathematicians start to discuss that might not be possible AT ALL to solve such equations, not for cars, but generally... but that's another scientific region). Also not everything in a car is measurable and not everything is simulated.
So each developer tries to push the envelope a little more everytime, but sometimes even tiny differences (on a tyre curve for example) can result in quite different feel. I can assure you that all sim devs when they get real data they feed them into their sims and "lock them". Then they try to do reverse engineering on the data they don't know, based on real telemetry and performance, but this is where "interpretation" influenced by personal experience, might come in. But there is no "artistic impression" for sure. Everybody is trying as hard as they can to get as realistic as possible and you can see how most important sims converge to simila behaviour. There are differences but they are mainly "feel" differences, not massive behaviour differences. As if you change tyres to your car, it might feel different, or it feels different from a hot day to a cold day etc."
![](https://s2.save4k.ru/pic/3f8SUFaan1Q/maxresdefault.jpg)