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With the recent announcement of the RTX 3070, 3080, 3090, I've been adding ray tracing into a few Source Engine games. I decided to try it on a different engine, and this is the result. For this I used ReShade and the RT and SSR shaders by Pascal Glicher. You can find my config and a how to in my Discord server.
Reshade: [ Ссылка ]
RT Shader: [ Ссылка ]
Team Fortress 2 with Ray Tracing: [ Ссылка ]
Portal 2 with Ray Tracing: [ Ссылка ]
Left 4 Dead 2 with Ray Tracing: [ Ссылка ]
First time seeing the channel? I'm HALF PEEPS (aka peeps4321 or Samuel). I make video game animations here on YouTube, mainly using SFM (Source Filmmaker). The main games I make animations for are Half-Life and Portal (But I do make other games too). If you like the sound of that, maybe consider sticking around and hitting that SUBSCRIBE button!
#sims4 #raytracing #rt
![](https://i.ytimg.com/vi/3hCjqSW9Jz8/maxresdefault.jpg)