Framerate comparison of Unreal Engine 5 on XSX vs PS5.
Xbox Series X (left):
- Total frames: 35,299
- Duplicate frames: 20,185 (57.18%)
- Torn frames: 42
PlayStation 5 (right):
- Total frames: 35,299
- Duplicate frames: 20,036 (56.76%)
- Torn frames: 58
Comparison notes:
- Visual quality settings seem identical between consoles. Resolution is dynamic and Temporal Super Resolution (TSR) is used to upscale
- Cutscene segments target 24fps, gameplay 30fps
- Both consoles hold a close lock to their target framerate, but PlayStation 5 holds marginally better vs Series X
- Both consoles occasionally produce a torn frame, with slightly more torn frames on PlayStation 5 vs Series X
![](https://s2.save4k.ru/pic/3ngggQ4mcy8/maxresdefault.jpg)