Snapshot 21w07a is out with redistribution of ores and the addition of Grimstone but also including a slew of format changes to custom world definitions. Here's an overview of the technical changes! #minecraftemployee
slicedlime works as a Tech Lead for Minecraft at Mojang, but the YouTube and Twitch channels are personal projects run entirely in his spare time. This is an unofficial update video that aims to be the most comprehensive guide possible. Official announcement: [ Ссылка ]
Main gameplay changes video: [ Ссылка ]
Timestamps:
Introduction: 0:00
Added Types: 0:26
Tags: 0:49
Custom Worlds: 1:13
Outro: 5:14
Change Highlights in this version:
Tags:
- base_stone_overworld block tag now contains grimstone
- slabs block & item tags now contains all the grimstone slabs
- stairs block & item tags now contains all the grimstone stairs
- walls block & item tags now contains all the grimstone walls
- stone_crafting_materials and stone_tool_materials item tags now contain grimstone
Custom Worlds:
- Changed in every vanilla overworld biome:
- Vanilla configured features for ore types have changed: coal and iron have been split into two parts called _upper and _lower
- New lapis configured feature: ore_lapis_buried
- The glow_lichen feature now lists grimstone as a valid block
- Lots of ranges and counts have been tweaked in the ore files
- New field in noise settings: "grimstone_enabled" boolean - on in overworld configurations in vanilla
- Changes to the range decorator configuration:
- bottom_offset, top_offset and maximum fields removed
- Replaced with bottom_inclusive and top_inclusive which are both a new type of vertical anchoring
- This type can have several forms:
"absolute" - specifies an absolute y value
"above_bottom" - specifies an offset above the minimum y coordinate of the world
"below_top" - specifies an offset below the maximum y coordinate of the world
- The range_biased feature decorator is now called range_biased_to_bottom
- The range_very_biased feature decorator is now called range_very_biased_to_bottom
- Both biased types of ranges now have "bottom_inclusive" and "top_inclusive" of the same type, and a "cutoff" value that's a numeric value
- The depth_average decorator also now has its baseline field as a vertical anchor instead of an absolute y value.
- "dark_oak_tree" decorator no longer does a heightmap check, needs to be done with a heightmap decorator
- The "end_gateway" decorator has been split, now used with a combination of chance, square, heightmap - see the end_gateway configuration in the vanilla pack for an example
- The "glowstone_blob" feature no longer does its own decoration, instead is used with a combination of square & range. See glowstone_extra in vanilla files for example.
- The "lava_lake" feature has also been split, now used with chance, sqare, and range_biased_to_bottom. See lake_lava for an example.
- The "water_lake" decorator has been removed. Now instead chance, square & range
- The "emerald_ore" decorator has been removed. Now instead count, square, range
- The "fire" decorator has been removed. Now instead range, square, count
- The "carving_mask" no longer has a probability field, replaced with a chance decorator
Some camera sequences rendered using the ReplayMod: [ Ссылка ]
Music: "The Mountains Are Melting" by Aurora ([ Ссылка ])
Outro music: "The Fire" by Amarante ([ Ссылка ]) licensed CC-BY 3.0
Licenses:
- CC-BY 3.0: [ Ссылка ]
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#cavesandcliffs #21w07a
Technical News in Minecraft Snapshot 21w07a
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