Our relic hunt begins with a quest to hack a terminal at the heart of a savage tribal village. More RimWorld Ideology gameplay!
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More of the best indie games from Randomise User! In this let's play RimWorld Ideology gameplay review we jump into the new RimWorld 1.3 with a new DLC based around creating belief systems that your colony has to adapt to, getting mood bonuses and penalties based on loads of new things.
In episode 7, we're trying to keep the Proud Snowhares alive as we deal with killer heatwaves, annoying eclipses and exploding manhunting animals. But our main goal this time is to perform our first subquest in our hunt for the ancient relic, which involves travelling to a tribal village that worships an ancient terminal that we want to hack for clues. Will they even notice our stealthy technolads?
Watch RimWorld Ideology playlist: [ Ссылка ]
Get RimWorld on Steam: [ Ссылка ]
RimWorld Ideology DLC: [ Ссылка ]
Official gameplay description: "RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the random events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller."
Developed by: Ludeon Studios
Version played: 1.3 with Ideology & Royalty DLC
Official site: [ Ссылка ]
More related videos: #IndieGames #RimWorld #RimWorldIdeology
Thanks for watching this let's play RimWorld 1.3 gameplay review! More from Randomise User, home of the best indie games:
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► Older gameplay (2014-2020): [ Ссылка ]
DLC review key received for free to allow us to make this video.
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