In this video I commentate on some clips where I showcase a bunker Engineer build that utilizes 4 kits that one of my guildmates Barrow came up with as part of my Guild Wars 2 structured PvP video series. I've tweaked his build to suit my own playstyle.
Be sure to check out my guildmate Barrow's site at [ Ссылка ] for his extensive writeup on the build.
I go into a lot of detail about what the spec is capable of and really break down the abilities and why I'm using them when I do. Expect lots of freeze-framing, slow-motion, text pop-ups and other editing techniques to be used to give you full information on what the low-down is.
This educational video details
- How to use the bomb kit and Rifle to control enemies in order to capture their nodes right under them.
- How to survive against multiple enemies by using the various skills of the bomb, tool, medkit, and elixir gun kits in succession.
- How to apply light condition damage pressure to your enemies while you stay alive.
- When you should use your kit abilities to support your teammates in a tournament game.
I'm running this build in the video:
[ Ссылка ]
In case the calculator breaks:
Explosives (10): III
Inventions (10): I
Alchemy (30): I, IV, VI
Tools (20): IV, VI
Shamans Amulet/Jewel + 6/6 Rune of Dwayna + Sigil of Superior Life
I very much like Kit Refinement for the extra nails and Super Elixir but Barrow recommends taking 5 out of Inventions/Tools and getting them in Firearms for Hair Trigger (faster cooldowns on your Net Shot and Overcharged Shot for more CC). He also uses the Cleric's amulet/jewel so he has more healing/less toughness and power rather than condition damage.
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Check out some write-ups about the builds I've made at my blog: [ Ссылка ]
If you want to know my computer specs/keybinds or other general information, check the My Setup page of my blog, available at: [ Ссылка ]
![](https://i.ytimg.com/vi/5fVjzuwkwY0/maxresdefault.jpg)