The New World expansion comes with a ton of new Armor perks that reduce damage taken. In addition to the current perks Shirking Fortification, Shirking Heals, Elemental Aversion and Physical aversion, there are various new options. Health simply increases your total health. Grit ward reduces damage while having grit. Enchanted Ward reduces damage taken from all basic attacks. Old perks like Shirking Heals also receive buffs. This makes it very difficult to decide the right perks for your armor. In this video, we'll look at the damage reduction of these various perks under different circumstances. We look at heavy, medium and light equip load. We'll compare the EHP under different circumstances, like with different base damage reduction or Fortify. Resulting from that, we try to determine what the BiS armor perks for different loadouts could be.
❤️PATREON: [ Ссылка ]
Interactive New World Map: [ Ссылка ]
Download App: [ Ссылка ]
00:00 - BiS Armor perks
00:21 - The problem in the past
00:51 - Why base damage is important
02:11 - EHP & Other things that are factored in
02:50 - Light armor EHP
04:41 - Medium armor EHP
05:28 - Heavy armor EHP
06:01 - 200% base damage attacker
06:28 - 100% Fortify
06:46 - Shirking heals
08:21 - Light armor recommendations
10:41 - Medium armor recommendations
12:33 - Bruiser "danger chart" from Season 2
13:35 - Medium armor recommendation continued
15:22 - Heavy armor recommendations
16:42 - How Artifacts play into gearing
Sources: New World Database: [ Ссылка ]
#NewWorld #BiS #Armor
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MORE SLOTH:
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TWITCH: [ Ссылка ]
DISCORD (New World): [ Ссылка ]
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