Find a full list of tutorials here:
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Any questions? Feel free to ask on the forums!
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0:00 - Introduction explaining the idea behind textures in Source
0:24 - Making the texture (Only certain dimensions work)
1:02 - Making the texture files in a Source-compatible format
1:37 - Putting the texture in the correct file and editing the VMT file
2:28 - Viewing them in-game
2:47 - Ending
LINK TO VTFEDIT
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This video covers custom textures and how to get them working in your maps. If you want other people to see them when they run the game you need to either attach the textures to your map's BSP file by using a program like pakrat, or you can just give them the vmt and vtf files to put into their game directory.
Here are my materials folders for various games. Yours may vary slightly based on your username and hard drive letter.
Half Life 2 - G:\Program Files (x86)\Steam\steamapps\3kliksphilip\half-life 2\hl2\materials
Counter Strike Source - G:\Program Files (x86)\Steam\steamapps\3kliksphilip\counter-strike source\cstrike\materials
Team Fortress 2 - G:\Program Files (x86)\Steam\steamapps\3kliksphilip\team fortress 2\tf\materials
Portal 2 - G:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\materials
Left 4 Dead 2 - G:\Program Files (x86)\Steam\steamapps\common\left 4 dead 2\left4dead2\materials
CSGO - G:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
To manually make a VMT file, create a notepad file, open it and type
"LightmappedGeneric"
{
"$basetexture" "NAMEOFTEXTUREHERE"
}
go up to FILE, SAVE AS... set file type to all files and the name of the file to "NAMEOFTEXTUREHERE.vmt" but without the "s.
Check out my channels:
● 3kliksphilip: [ Ссылка ]
● 2kliksphilip: [ Ссылка ]
● kliksphilip: [ Ссылка ]
Other information you might like:
● Website: [ Ссылка ]
● Twitter: [ Ссылка ]
● PC Specs: Intel 3770K, 16 GB RAM, Geforce 670 2 GB.
Source SDK - Custom textures in Hammer
Теги
sourcesdkhammertutorialcustomtexturevmtvtfHow-to (Media Genre)CounterstrikeCssHalf-Life 2 (Video Game)Left 4 Dead (Video Game)Left 4 Dead 2 (Video Game)Team Fortress 2 (Video Game)Counter-Strike: Source (Video Game)Counter-Strike: Global Offensive (Video Game)Tutorial (Industry)Source Engine (Video Game Engine)Video Game (Industry)Software (Industry)designSDKSource SDKSkyboxsecondsbackgroundimage3d2dValve Hammer Editor (Software)