Complete step by step walkthrough for connecting Blender 3+ and Godot 4. Use your Blender files directly the Godot Engine.
- Import your .blend files directly
- Make changes in Blender to your meshes that will automatically import into the Godot Engine
- Import Blender materials into Godot
- Use import suffixes
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SUFFIXES
Remove nodes (-noimp)
Create collisions (-col, -convcol, -colonly, -convcolonly)¶
Create navigation (-navmesh)
Create a VehicleBody (-vehicle)
Create a VehicleWheel (-wheel)
Rigid Body (-rigid)
Animation loop (-loop, -cycle)
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GET GODOTSKY - THE DYNAMIC SKY SYSTEM ►► [ Ссылка ]
SUBMIT YOUR GODOT GAME ►► [ Ссылка ]
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STAYATHOMEDEV ►► [ Ссылка ]
TWITTER ►► [ Ссылка ]
GODOT COMMUNITY FORUMS ►► [ Ссылка ]
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Resources:
GODOT ENGINE ►► [ Ссылка ]
GODOT ASSET MARKETPLACE ►► [ Ссылка ]
DOWNLOAD GODOT ►► [ Ссылка ]
DOWNLOAD BLENDER ►► [ Ссылка ]
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Chapters:
0:00 How To Connect Blender and Godot 4
2:00 Import .blend File Into Godot 4
2:55 Importing Changes From Blender
3:40 Using Editable Children in Godot
4:19 Working With Blender Objects & Import Suffixes
6:09 Modifiers and Shading
7:04 Importing Materials
8:29 Importing Material Textures
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#godot #godotengine #godot4
Godot 4 and Blender: Setup and Importing // Tutorial
Теги
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