Hot worlds is my indie beatemup that I've been making for a year using godot. People have been asking me to go over how the mechanics of beat em ups work because there aren't a lot of tutorials on youtube for it, so I have decided to start a series going over how I do the most basic technical stuff. This isn't a step-by-step tutorial, but hopefully it'll give you an idea how to approach the problem if you're starting out.
If you want to see a GREAT example of the real 3D way using unreal engine, go watch cobra code
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![](https://i.ytimg.com/vi/6t0al1SlTso/maxresdefault.jpg)