Get Layer 8 Twisting Corridors done with a low ilvl, any covenant, and almost any legendary! This was my first real "guide." I want to apologize for my terrible grammar in this video, I legitimately didn't realize how bad it was until I was re-watching. That leads me into my next apology, I am super sorry for how awful my accent is! If there is anything in the video that you can't quite make out, ask me!
Timestamps:
[00:00 - 01:14] Intro
[01:15 - 02:32] Arcane v. Fire and Frost
[02:33 - 05:26] Arcane Basics (Torghast)
[05:28 - 07:47] Arcane Talents
[07:48 - 09:17] Legendaries
[09:18 - 12:27] Covenants/Soulbinds/Conduits
[12:28 - 17:50] Anima Powers
**Check out the links below for more info on Anima Powers**
[17:51 - 33:56] Selected Portions of Latest Alt Run (198/No Specific Arcane Leggo/NF)
[18:22 - 18:53]-Basic AoE
[18:54 - 19:12]-More AoE
[19:13 - 19:42]-Importance of Kiting
[19:43 - 20:23]-A Note About Vendors + "Seeker's Scroll"
[20:24 - 21:35]-Priority Target
[21:36 - 22:13]-Pulling Surrounding Mobs
[22:14 - 22:38]-Skodus Halls Archers and Inceptors Mobs
[22:39 - 24:25]-Arcane 1Shot #1
[24:27 - 25:04]-Floor 6 Boss (Arcane 1Shot #2)
[25:05 - 26:15]-Ravenous Anima Cell & Soul Forges
[26:16 - 27:04]-“Gravity Dynamo” Power + Weaker 1Shot (No Arcane Power Use)
[27:05 - 27:37]-“Triune Ward” + “Resolute Medallion” for Survivability
[27:38 - 28:06]-Floor 12 Boss (“Gravity Dynamo” + “Runecloth Wrappings” Arcane 1Shot #3)
[28:07 - 28:52]-Note About “Mad Wizard’s Scrawlings” (Big Mistake)
[28:53 - 29:43]-Note about Over-pulling + Floor 13-17 Difficulty Increase (Big Mistake)
[29:44 - 30:30]-Skipping End Floors (also how to do it more efficiently)
[30:31 - 31:12]-When Skipping Goes Wrong (Biggest Mistakes)
[31:13 - 33:07]-Skip Efficiently
[33:08 - 33:56]-Floor 18 Boss (“Gravity Dynamo” + “Runecloth Wrappings” Arcane 1Shot #4)
[33:57 - 40:13] Other Tips
Links:
Anima Powers Overview/Priority
[ Ссылка ]
1Shot Guide
[ Ссылка ]
Soulbind Sugguestions
[ Ссылка ]
1Shot Macros
**The 1Shot is super easy, and macros can sometimes mess things up; I wouldn't solely rely on this, but it might be helpful for some inexperienced mages that rarely play Arcane.**
Regular 1Shot:
/use 13
/use 14
/castsequence reset=30 Presence of Mind, Mirror Image, Fire Blast, Touch of the Magi, Arcane Power, Greater Invisibility, Arcane Blast, Arcane Blast, Arcane Blast
/cqs
(/use 13 + 14 will use your on-use trinkets; you can remove Fire Blast if you would like--it is in there for the purposes of Disciplinary Command/"Gravity Dynamo" if "Fire Juggler" was taken/"Spellweaver's Mojo"; you will also need to use Frost Nova on the mob, BEFORE the macro, in order to 'root' it in place in order to take advantage of "Gravity Dynamo" if "Fire Juggler" was not taken; Time Warp is also not included in this macro, use it beforehand).
1Shot with "Chronomancer's Hourglass" Power:
/use 13
/use 14
/castsequence reset=30 Time Warp, Presence of Mind, Mirror Image, Alter Time, Alter Time, Touch of the Magi, Arcane Power, Fire Blast, Greater Invisibility, Arcane Blast, Arcane Blast, Arcane Blast
/cqs
(same as above, but this time Time Warp is included, as well as Alter Time--taking advantage of the "Chronomancer's Hourglass" Power)
Helpful Consumables:
Flask - Spectral Flask of Power
Oil - Shadowcore Oil
Food - Seraph Tenders (1K Regen outside of Combat)
Def - Heavy Armor Kit
Health Potion - Spiritual Healing Potion
Damage Potion - Not Required; Potion of Spectral Intellect
Buff - Arcane Intellect
Misc. - Goblin Gliders/Potion of the Hidden Spirit
Armor Set - 8/9 Covenant Pieces (if low ilvl can be helpful)
Links to Videos of Full Runs:
(Coming Soon)
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