RET PALADIN PvP (beginner’s) Guide! | Build, Rotation, Stats &More| World of Warcraft Dragonflight
Uncover the secrets on how to play Retribution Paladin in PvP with this complete beginner’s guide to dominating the battlegrounds as a Retribution Paladin in WoW's Dragonflight patch 10.2.5! 🛡️🔨 Our in-depth guide reveals top-tier talents, essential rotations, and the best gear for unparalleled PvP prowess.
⏱️TIMESTAMPS⏱️:
00:00 Intro/Index
00:35 RET Talents For PvP
13:50 PvP Talents (SPECIFIC!)
15:21 Stat priority & Gear
16:23 Crafted Gear
17:31 Burst Rotation
19:06 Normal Rotation
👇RET Paladin Talent Import below👇:
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💪Stat Priority💪
1. Strength
2. Versatility
3. Mastery
4. Haste
5. Critical Strike
Burst rotation
1. Generate 3+ Holy Power then press Crusade
2. Cast Final Verdict
3. Cast Divine Toll to generate 3+ Holy Power
4. Cast Final Verdict you should now be at 7 stacks of Crusade
5. Cast Hammer of Justice on either healer or primary target to trigger Infurious Warboots of Impunity stat bonus
6. Cast Final Reckoning with Divine Auxiliary
7. Cast Final Verdict you should now have a full 10 stacks of Crusade
8. Cast Blade of Justice and Judgment
9. Cast Final Verdict
10. use Wake of Ashes and then Final Verdict
The reason we slightly delay the Final Reckoning is to maximize the uptime between having 10 stacks of Crusade and the 15% damage increase to Holy Power spenders from Final Reckoning
Normal rotation
The damage rotation of a Retribution Paladin is more of a priority system. It consists of trying to keep your Hammer of Wrath, Judgment, and Blade of Justice on cooldown as frequently as possible while avoiding going over 5 Holy Power, while also landing as many Final Verdicts into Greater Judgment windows as possible.
1. Hammer of Wrath if running Vengeful Wrath
2. cast Blade of Justice to apply Expurgation
3. cast Judgment to apply Greater Judgment and if running 4 pieces of Zealous Pyreknight's Barbute triggering the 2 and 4 set effects.
4. cast Final Verdict
5. cast Judgment
6. cast Wake of Ashes
7. cast Final Verdict
Continue to keep generators on cooldown while not overcapping on Holy Power. If you reach 5 Holy Power and Greater Judgment is not applied to the target, and the target is out of Final Verdict range, it is okay to throw a Judgment while closing the distance.
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