Edit: it's now available on my Patreon!
Patreon: [ Ссылка ]
Twitter: [ Ссылка ]
Here's a small blueprint I made in Unreal Engine in 2021 for my 'Interactive Grass' demo: [ Ссылка ]
It allows me to spawn and place quickly and efficiently rocks using Instanced Static Mesh Components and Construction Scripts.
It is a good example of simple things you can do in Unreal Engine using Construction Scripts to help you boost the speed of a production by allowing artists and level designers to place props in a more efficient way.
0:00 Introduction
0:42 First layer
1:29 Second layer
1:53 Third layer
2:20 Overlap
2:47 Bury
3:00 Flying rocks
3:14 Rotation
3:28 Setup demo
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