Our adventurers are exploring an abandoned, underground casino that has remnants of worship to the goddess Tymora. In order to access a hidden chamber, obtain an item or receive a blessing of good luck, four cards must be drawn from a deck of 52 cards. It might be best if our PCs scour the dungeon for clues before choosing the wrong cards, or the results could be disastrous! Are your players "lucky" enough to solve the Chamber of Tymora?
Here is the link to WallyDM.com so you can print out the dice, the clock, the coin, the ring and the note: [ Ссылка ]
Want more puzzles? DOWNLOAD the PDF or Order the Printed Book of
Wally DM's Journal of Puzzle Encounters - Available TODAY!
[ Ссылка ]
Hang out with me and good folks that know a lot about D&D on the Wally DM DISCORD:
[ Ссылка ]
Join us on Patreon for random fun, exclusive rewards and early access to videos. Patrons of $2 or more per month will see their name at the end of Wally DM videos!
[ Ссылка ]
Other ways to show support for the channel... Please Comment, Share, Like and Subscribe!
Follow me on Twitter or Instagram to keep up with my D&D and Pathfinder tweets!
[ Ссылка ]
[ Ссылка ]
Ambience from YouTube Library
Eviction - Silent Partner
Red Eye - E's Jammy Jams
At the Foot of the Sphinx by Twin Musicom is licensed under a Creative Commons Attribution license
([ Ссылка ])
Artist: [ Ссылка ]
![](https://s2.save4k.ru/pic/75vwQ-ec1p4/maxresdefault.jpg)