Rules:
1. Master difficulty for all battles.
2. I’m minimizing experience gain by only fighting forced battles (with a few exceptions) and not doing any optional challenge quests. I can recruit demons without worrying about experience, but I’m not talking with them otherwise. Flynn is alive at the end of every fight, so he always gains experience.
3. No fusing demons, not even to whisper skills to Flynn. Evolution is acceptable.
4. No skill changes or using the Skill Plugin app in order to make it reasonable for someone else to repeat this with my strategies.
5. No stat boosting items or apps.
These are a set of four battles with a turn limit, so you want to win the first three in around three turns.
Bishamonten: Weak to fire. He gets first strike and will often open with Hades Blast, so everyone should have physical resistance. Apparently Tetrakarn is a bad idea because he uses Megidola and Luster Candy. Aside from that, it's an easy battle.
Koumokuten: The only Deva without any weaknesses, so he takes a bit longer. Like Bishamonten, he also uses strong physical skills.
Jikokuten: Weak to electric. Physical resistance is recommended again.
Zouchouten: Weak to ice. It's not a bad idea to spend some time buffing the team to max, because the next part is tough...
Four Devas: At this point, you want at least half of the orb's HP left. Each of the Devas has an annoying skill that you don't want to deal with, so there's an argument to be made for taking out pretty much any of them first. Zouchouten has Mediarahan so I couldn't just take them all out at the same time with Mazan, Koumokuten has Dekaja, Bishamonten has Luster Candy, and Jikokuten has Debilitate. I decided to kill Koumokuten first, but that probably wasn't a great idea because he doesn't have weaknesses. After that, I just tried to pick off the rest of them individually. The rest of my team went down and it certainly wasn't pretty near the end, but I pulled through right before the orb broke.
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