📺Gsdx Settings➡ Renderer: Direct3D 11
Interlacing(F5) :Bob tff(use blend if shaking).
Texture Filtering: Bilinear (Forced)
Internal Resolution :8x Native(~2880p)
Anisotropic Filtering: 16x
Dithering: Scaled
Mipmapping: Full(Slow)
CRC Hack Level : Aggressive
Blending Accuracy: High(Debug)
✔Enable HW Hacks : ☑Align Sprite
Shader Configuration
☑Texture Filtering
☑ FXAA Shader(PgUp)
☑ Enable Shader Boost
Saturation-65
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💻Running on- Windows 11, Intel® Core™ i5-10400F Processor (12M Cache, 2.90 GHz), Nvidia 1660 Super, 16GB DDR4 RAM.
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