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This tutorial shows how to get Rokoko mocap (or any mocap data) into Cascadeur for mocap editing. We will use the UE4 Mannequin preset export from Rokoko Studio, and then copy that data over to the template UE4 project file provided by Cascadeur.
This tutorial doesn't cover actual mocap editing, but check out Cascadeur's tutorial on this:
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Cascadeur, AI mocap clean up, Rokoko, motion capture, Unreal Engine, Animation, retargeting
![](https://i.ytimg.com/vi/7oZDu9uZ7_8/maxresdefault.jpg)