➜ Welcome to Kojack’s Good, Bad, Ugly Series: In this series I explore choices based games different choices through the morality of what’s good, bad or sometimes even ugly decisions.
Vampyr is an action role-playing video game developed by Dontnod Entertainment and published by Focus Home Interactive. It was released for Microsoft Windows, PlayStation 4, and Xbox One on 5 June 2018. The plot relates how Jonathan Reid, a doctor who has turned into a vampire, comes to terms with his undead condition as he is torn between the Hippocratic Oath and his newfound bloodthirsty nature. Although some boss battles are mandatory, most combat can be avoided and the player is under no obligation to kill to finish the game. Dialogue options can be used for hunting prey to feed on, which replenishes strength and levels up the lead character. Weapons and supernatural abilities are employed while combatting enemies. London serves as a fictionalised semi-open world composed of four districts, which can all be destroyed based on the player's actions.
Taking place in London during the 1918 Spanish flu, the developer researched the setting by travelling to London and consulting history books and documentaries. The visuals were made with fictional and factual reference points in mind. Olivier Deriviere composed the original score and infused it with industrial music, featuring cello, bass flute, piano, double bass, cimbalom, and choir sounds. The game was met with mixed reviews from critics, who praised the primary game mechanic, setting, character development, and voice acting, but criticised the combat, overall narrative, technical problems, aspects of the choice-based system, and animations
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Interested in buying this game? Amazon Links Below:
Vampyr - PlayStation 4: [ Ссылка ]
Vampyr - Xbox One: [ Ссылка ]
Vampyr - Windows: [ Ссылка ]
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If you enjoy games like Heavy Rain, Beyond Two Souls, Until Dawn, Hidden Agenda, Life Is Strange, Telltales Walking Dead, Minecraft, Wolf Among Us & Tales From Borderland then you’ll enjoy my playthroughs of complex moral driven narrative games.
Good: I try my best to minimize any damage to family and friends
Bad: I try my best to be a duche not always possible but very funny to see when it happens
Ugly: In this choice I let time run out on my time options and see what havok I bring. I do have to make some choices but overall I let time choose for me. This is sometime referred to as Silent Choices.
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Vampyr | Chapter 1 Eternal Thirst | Bad Choices
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