This is the first bowser level from the Nintendo 64 classic "Super Mario 64" game- "Bowser in the Dark World." Enjoy!
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The first section of the level is pretty straight forward. There will be a single Metal Box or ? Block followed by a Fire Shooter. Two moving pyramid-shaped platforms join onto a tall stone platform. The blue route is safer, but is too steep for Mario to run up normally: he will have to strategically use his jumps to get up. The stone route is longer flatter and has coins, but there is a Fire Shooter at one end of it which Mario may run in to. More moving platforms lead to the next section of the level.
Next is a wooden octagonal shaped platform which three Goombas await Mario, as well as a Yellow Exclamation Mark Block in the middle containing a 1-Up Mushroom. Connected to the platform is a wooden bridge linking to a path made out of a type of green stone. Six crystals are stuck in the path, four of which are being circled by Amps. These crystals resemble the crystals on the shoulders of SpaceGodzilla. They also resemble Item Crystals from Super Mario Galaxy; however, they cannot be broken by any attack. At the end of the path, Mario would have made a U-turn to a large stone cube, which a yellow rectangular block will continue protruding in and out of it. Another yellow Exclamation Mark Block containing three coins will hang above this. Two sets of circling platforms will lead Mario to the final section of the level before the Bowser fight.
Mario will almost instantly get ambushed by a single Goomba, which he can easily defeat. Two the right are two purple tilting platforms, though behind them Mario can collect two 1-Up Mushrooms, and on the overhanging platforms he can collect another two. There will be two Goombas on a stone block after the tilting platforms, after which Mario must climb up some stone platforms to hit an ! Switch which activates a staircase which leads Mario to the Warp Pipe to Bowser.
Once Mario enters the pipe, Bowser will show up saying that Princess Toadstool isn't in the Dark World. Bowser will attack using his trademark Fire Breath which can burn Mario. He can also jump up and shake the ground if Mario is too far away. While fighting Bowser, Mario must grab him by his tail, twirl him around to build up momentum, and then throw him into one of the four mines available (In Super Mario 64 DS, there are eight mines). Upon doing so, he will admit defeat and disappear, leaving Mario with the key to the castle's basement.
Super Mario 64 is a 3D platformer game for the Nintendo 64. It was first released in Japan on June 23, 1996 and subsequently released in the U.S. on September 26, 1996, in Europe on March 1, 1997, and in Australia on March 1, 1997. This game was one of two (three in Japan) launch titles for the Nintendo 64, along with Pilotwings 64, which helped drive initial sales of the console. To this day, it has sold over 11 million copies, and is the best selling Nintendo 64 game ever. It is also the second most popular game on the Wii's Virtual Console.
Super Mario 64 was originally in development for the Super Famicom, (SNES outside of Japan), but was moved to the Nintendo 64 after system limitations and the era of the SNES began closing. [1]. Though it was not the first 3-D platforming game, it revolutionized the genre, with many games soon following its formula using it as a sort of benchmark[2]. It is widely acclaimed as one of the greatest and important games of all time.[3][4][5].
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