Phantoon beaten using the beam swap method. Played in real time on Snes9x v1.43 rerecording.
This is the faster but more damaging method of fighting Phantoon. (Note that a well optimized fight can be done much faster than this; this is just a demonstration of the beam swap method.) Unlike using super missiles, charged beam shots and missiles won't make Phantoon throw waves of flames at you. Here's the damage breakdown, courtesy of Foxhound3857's FAQ on GameFAQs:
[ Ссылка ]
Damage values vs. Phantoon (2,500 HP)
Missile: 100
Charged ice/spazer: 180
Charged wave/spazer: 210
Charged ice/wave/spazer: 300
Super Missile: 600
If you hit Phantoon with a charged ice/wave/spazer shot it will disappear immediately. However, if you use charged wave/spazer, Phantoon will fly around the room and allow you to hit it with two more charged shots. Swapping in ice/wave/spazer for the third shot won't make Phantoon disappear any sooner but will allow you to do more damage.
In this video I swap in the Ice Beam only once and then finish it off with a super missile at the end to save time.
1st round: wave/spazer x2 + ice/wave/spazer (720)
2nd round: wave/spazer x3 (630)
3rd round: wave/spazer x3 (630)
4th round: super missile (600)
Total: 2,580
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