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The Netherworld -- a place where might makes right and today's friends are tomorrow's enemies. After a long journey with many ups and downs, Laharl finally finds himself as a full-fledged Overlord. However, the other denizens of the Netherworld do not see him as such, so he sets out on a journey with his loyal(!?) vassals to receive the respect he deserves. Along the way, Laharl will meet a girl who claims to be his sister, demons with bigger than usual chips on their shoulders, and find out that even his own body holds a few surprises for him...
Disgaea Dimension 2 (ディスガイア D2?), known in North America as Disgaea D2: A Brighter Darkness, is a 2013 video game in the Disgaea series developed by Nippon Ichi Software. The game is a sequel to 2003's Disgaea: Hour of Darkness for the PlayStation 2, where the respective main characters of that game will again be the focus. It was released on March 20, 2013, for the PlayStation 3 in Japan.
Gameplay in Disgaea D2 remains the same as other core Disgaea games in the series. Monster Mounting is a new feature that replaces Magichange from Disgaea 3 and Disgaea 4. A humanoid character is able to ride on top a Monster allowing the humanoid character to attack on top of the monster while the monster takes damage for the humanoid character. Characters can also build relationships with each other and their compatibility is determined by a heart scale of 1 to 5. This is called Likeability. Likeability also affects the strength of collaboration attacks used when Monster Mounting depending of the relationship established between a humanoid character and a monster character, as well as the strength and probability or Team Attacks. Another feature is the Cheat Shop, which allows the player to modify certain attributes such as lowering the gain rate of something like experience, to raise the gain rate of something else, like Hell. Other changes that enemies and players will have substantially increased HP and SP beyond 10 billion or more, up to 99 billion, unlike the other Disgaea games. The cap can also be increased further due to the new Rasetsu which gives all enemies a new stat multiplier. The player can gain a very small percentage of the enemy's stats when he/she defeats enemies in the Land of Carnage mode.
Weapon Mastery has returned from Disgaea: Hour of Darkness and Cursed Memories. A new feature is that players can raise the rank of a Character's Weapon Mastery when creating a character, or determine a mage/skull's Elemental affinity. Skill Boosting has been removed which allows for a more balanced damage formula like in Disgaea 1 and 2. Bills can be passed and Legendary skills can be bought with Hell instead of Mana. The player can change the character that they use to move around the base instead of being limited to Laharl. Land of Carnage is now unlocked after beating the game as a feature in the Cheat Shop rather than being a separate world. The X-Dimension/Dark World does not return in Disgaea D2 however. Other changes include visual improvements to Menus and HUDs, a more detailed movement grid, and a provided description for the effect of each Innocent.
Developer(s) Nippon Ichi Software
Publisher(s)
JP Nippon Ichi Software
WW NIS America
Artist(s) Takehito Harada
Composer(s) Tenpei Sato
Series Disgaea
Platform(s) PlayStation 3
Release date(s) JP March 20, 2013
EU September 27, 2013
AU October 3, 2013
NA October 8, 2013
Genre(s) Tactical role-playing
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