Tina Wang & Dani Merrithew The War Within Interview
00:00:00 Introduction
00:00:59 Challenges
and solutions making
the zones flow seamlessly?
00:02:57 Challenges
you faced in making the zones feel
less enclosed?
00:04:50 How do the airships get
underground?
00:05:00 Thought process when designing the
zones?
00:07:13 Biggest real-life
inspiration when designing
TTW zones?
00:07:41 Does the World Soul Saga change
your approach to worldbuilding and
Q design?
00:09:02 How do you make new storylines appeal to long time players and newcomers?
00:10:21 Will there be any teleportation
devices between the zones?
00:11:23 How do you develop references like Lake Meraldar into major cultural elements?
00:13:00 What are the key impacts of including multiple world events in the Dragonflight expansion, and can we expect similar updates in 'The War Within'?
00:13:57 Hallowfall crystal zone impacts
00:14:54 Will we see follower
raids in TWW?
00:16:35 Can we expect to share more
personal character growth
moments in TWW?
00:17:16 Character design process for
the new playable race
00:18:24 Will the new allied race's feature of both body types having beards be available for other races? Will trolls ever get beards?
00:19:09 What were some of the
inspirations for the new
models like Anduin and Alleria?
00:20:55 Is there a side quest that
you're excited for players
to discover?
00:22:37 Will we see customization
options for hunter pets or
mage water elementals?
00:24:26 What challenges and achievements have occurred in giving the Earthen of Khaz Algar a traditional Dwarven feel?
00:27:49 Will TWW have
adventure mode?
00:28:07 Is there a specific thing or location youre especially excited for everyone to see?
00:29:58 Final Statements
#worldofwarcraft #thewarwithin #wow
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