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In this video, we learn how the Godot 3D navigation system works. We go though the process of creating a level, baking the navigation and creating a agent that runs to multiple way points. This serves as a way to create a basic enemy that can act like a guard for a game.
TIMESTAMPS:
00:00 Intro
00:49 What is Navigation?
01:02 Getting into Godot and Building your Level
06:01 Explanation of all the Knobs
26:37 Adding in Your Agent
30:11 Coding Movement using Navigation
38:44 Adding in Way points
42:31 Recap Of What We Did
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Ive been a software developer for over 5 years. Ive worked in the game industry for 3 of those years. This channel is used for news on the gaming\programming industry and for tutorials for game\programming development.
Basics With Godot | Working with the 3D Navigation System
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