MP System V3:
[ Ссылка ]
HK433 by Ubbe: [ Ссылка ]
In the 4th video, we'll be setting up weapons from scratch, including texture setup in Affinity Photo 2, mesh setup & physics asset creation in Blender.
The system allows you to use your own weapons even without animations, as you are able to iterate on the systems anims and create your own with in-game tools.
The next video will cover creating your own animations in-engine.
Video timestamps:
00:00 - Intro
00:20 - Textures (Affinity Photo)
02:20 - Meshes (Blender)
05:23 - Import to Unreal
08:31 - System Integration
12:17 - Adjusting Offsets
15:26 - ADS Tool
Script:
[ Ссылка ]
Music:
Stomp's Playlist: [ Ссылка ]
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