NOTES:
- RD stands for Rage Drive which is f+2+3.
- The combo at 2:30 deals 27 damage if opponent springkicks and 32 if not.
- The combo at 2:30 and 6:16 can sometimes be avoided by side rolling right.
- For Balcony/Wall Breaks combos d+4,3,4 / FC df+2,1,1+2 and FC df+2,4,1+2 deal the same damage but when in rage, the last 2 deal 1 more damage.
- d+2,1,2,2 Balcony/Wall Breaks combo requires to sidestep right against characters smaller than Jack-7.
- Post Balcony Break, you have to sidestep left against Kuma and Panda to get the guaranteed BAL 1 after 1+2,f.
- Post Wall Break cd+1+2° as a low hit and 1+2,f BAL 1 deal the same damage.
- Against smaller characters you can use 2,1 for re wall splat post Floor Break for the same damage as ws+4.
- Combo at 6:03 deals 29 damage if b+2 doesn't connect depending on the angle and what the opponent does on the ground, 32 damage otherwise.
For this videos, I won't include high wall splats hits since it gives some characters infinite possibilities that can be very situational. I will also only show rage combos when it's not just a Rage Art.
If I do a combo on a character, then it means that it works against everyone that is above and next to this character (a few exceptions) there : [ Ссылка ].
If you know better combos do not hesitate to share them in the comments!
Season 2 Bob wall combo version : [ Ссылка ]
0:00 Wall combos
2:47 Balcony breaks
4:09 Wall breaks
5:03 Floor breaks
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